
Invisible Computing
I was one of the founding members of the design team at MOJO VISION, taking a completely new approach to AR. Part of the Disney Accelerator program, we were on building a new paradigm of mobile computing that disappears and helps you keep users eyes up looking at the world. The ultimate goal was for us all to engage more authentically, to pull people out of their ubiquitous handsets.
I was also directly responsible for leading all investigations in human factors and HW architecture, establishing the physical UX and key hardpoints and developing conceptual physical models for next generation hardware. The research team and I collaborated closely on testing key aspects of the early-stage user experience.
Reach out to hear more about how I’ve helped clients in the advanced wearables space.
Disciplines
Experience Design
UX
Product Architecture
Industrial Design
Prototyping
Softgoods
Client
Mojo
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